AI Insights · Timothy · January 2022
Top 5 Military Games in Venezuela Q4 2021: Performance Insights
Explore the performance trends of the top 5 military games in Venezuela for Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 military games in Venezuela demonstrated varying performance trends in terms of downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides a closer look at these metrics for each game.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw its weekly revenue fluctuate, peaking at approximately $2.2K in mid-October before settling around $1.8K by the end of December. The game experienced a notable rise in weekly downloads towards the end of the quarter, reaching around 7.3K in the last week of December. Its weekly active users remained relatively stable, ending the quarter with approximately 56.1K users.
Top War: Battle Game from RiverGame showed a gradual increase in weekly revenue, peaking at $255 in the week of December 20. Weekly downloads had a significant spike in mid-October with 1.2K downloads, but generally remained lower, with 431 downloads in the final week of December. Active users peaked at 4.2K in mid-October but fell to around 2.5K by the end of the year.
Gunship Battle Total Warfare from JOYCITY Corp. experienced a drop in weekly revenue, starting at $383 in late September and dwindling to $10 by the end of December. Downloads peaked at 695 in early November but declined significantly to 37 by the last week of December. Active users saw a high of 3.2K in early November and decreased to around 1.6K by the end of the quarter.
Warpath: Ace Shooter from LilithGames had a modest peak in weekly revenue of $200 in early November, with significant drops thereafter. Downloads were relatively low throughout the quarter, peaking at 119 in late September and ending with 58 in the last week of December. Active users remained steady, finishing the quarter with around 616 users.
Boom Beach from Supercell saw a late rise in revenue, reaching $158 in late November. The game maintained a steady download rate, with a slight increase to 266 downloads in the last week of December. Active users remained consistent, fluctuating slightly but ending the quarter with approximately 3K users.
For more detailed insights and data, visit Sensor Tower.